Just in Time (To Be Too Late), by Fiction Lies
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Just in Time (to be too late), by Fiction Lies, from Ellesmere Port, Cheshire, UK

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Excerpts from "The Spectrum of Adventure" (Part 3) by Thomas A. Christie

In this section: "The Hobbit" by Beam Software for Melbourne House (1982)Excerpts from "The Spectrum of Adventure" by Thomas A. ChristieThe Sinclair ZX Spectrum was one of the most popular home computers in British history, selling over five million units in its 1980s heyday.Amongst the thousands of titles released for the Spectrum during its lifetime, the text adventure game was to emerge as one of the most significant genres on the system.Covering 100 games in all, this book celebrates the Spectrum’s thriving interactive fiction scene of the eighties, chronicling the achievements of major publishers as well as independent developers from the machine’s launch in 1982 until the end of the decade in 1989."The Spectrum of Adventure" is Copyright ©2016 Thomas A. Christie, all rights reserved, and is published by Extremis Publishing Ltd.This title is available as a physical book from www.extremispublishing.com and all good online retailers and independent booksellers worldwide.

I'm So Done, by Hamster
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I'm So Done, produced by Hamster


Seemingly Meaningless, by Francesca Jacqui Hoare
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https://fanlink.to/RideOut​https://www.instagram.com/ikeithian/h...​https://www.facebook.com/iKeithian/​https://itunes.apple.com/us/artist/ke...​https://soundcloud.com/Keithian​https://open.spotify.com/artist/7hoU0...


Excerpts from
08:34
Excerpts from "The Spectrum of Adventure" (Part 3) by Thomas A. Christie

In this section: "The Hobbit" by Beam Software for Melbourne House (1982)Excerpts from "The Spectrum of Adventure" by Thomas A. ChristieThe Sinclair ZX Spectrum was one of the most popular home computers in British history, selling over five million units in its 1980s heyday.Amongst the thousands of titles released for the Spectrum during its lifetime, the text adventure game was to emerge as one of the most significant genres on the system.Covering 100 games in all, this book celebrates the Spectrum’s thriving interactive fiction scene of the eighties, chronicling the achievements of major publishers as well as independent developers from the machine’s launch in 1982 until the end of the decade in 1989."The Spectrum of Adventure" is Copyright ©2016 Thomas A. Christie, all rights reserved, and is published by Extremis Publishing Ltd.This title is available as a physical book from www.extremispublishing.com and all good online retailers and independent booksellers worldwide.