straw2gold pictures presents - Spotlight on Steve Dalachinsky
41 votes

Gifted with words in abundance, Steve also finds the time to listen to more music in a single week than most of us do throughout the year.

Try This
Excerpts from A Very Spectrum Christmas (Part 7) by Thomas A. Christie.
03:35
Excerpts from A Very Spectrum Christmas (Part 7) by Thomas A. Christie.

Excerpts from A Very Spectrum Christmas (Part 7) by Thomas A. Christie. In this section: "Moley Christmas" by Gremlin Graphics (1987). Throughout the 1980s, thousands of British children were lucky enough to discover a Sinclair ZX Spectrum under their Christmas trees and soon found their eyes opened to a virtual world of wonder. But Santa Claus did more than deliver computers — sometimes he appeared on them, too. This book delves into the Spectrum’s extraordinary pantheon of seasonal games: the good, the bad, the surprising, the unabashedly surreal and the occasionally rather tenuous. "A Very Spectrum Christmas" is Copyright ©2021 Thomas A. Christie, all rights reserved, and is published by Extremis Publishing Ltd. This title is available as a physical book from www.extremispublishing.com and all good online retailers and independent booksellers worldwide.

Good Vibe Tribe IDO Copenhagen
02:59
Good Vibe Tribe IDO Copenhagen

Instagram - @themovementinitiativeFacebook - @themovementinitiativeTwitter - @tmiports

Feel Nice, by Silk Prince
01:00
Feel Nice, by Silk Prince

latest video release

Excerpts from
05:53
Excerpts from "The Spectrum of Adventure" (Part 4) by Thomas A. Christie

In this section: "Lords of Time" by Level 9 Computing (1983)Excerpts from "The Spectrum of Adventure" by Thomas A. ChristieThe Sinclair ZX Spectrum was one of the most popular home computers in British history, selling over five million units in its 1980s heyday.Amongst the thousands of titles released for the Spectrum during its lifetime, the text adventure game was to emerge as one of the most significant genres on the system.Covering 100 games in all, this book celebrates the Spectrum’s thriving interactive fiction scene of the eighties, chronicling the achievements of major publishers as well as independent developers from the machine’s launch in 1982 until the end of the decade in 1989."The Spectrum of Adventure" is Copyright ©2016 Thomas A. Christie, all rights reserved, and is published by Extremis Publishing Ltd.This title is available as a physical book from www.extremispublishing.com and all good online retailers and independent booksellers worldwide.

Excerpts from A Very Spectrum Christmas (Part 7) by Thomas A. Christie.
03:35
Excerpts from A Very Spectrum Christmas (Part 7) by Thomas A. Christie.

Excerpts from A Very Spectrum Christmas (Part 7) by Thomas A. Christie. In this section: "Moley Christmas" by Gremlin Graphics (1987). Throughout the 1980s, thousands of British children were lucky enough to discover a Sinclair ZX Spectrum under their Christmas trees and soon found their eyes opened to a virtual world of wonder. But Santa Claus did more than deliver computers — sometimes he appeared on them, too. This book delves into the Spectrum’s extraordinary pantheon of seasonal games: the good, the bad, the surprising, the unabashedly surreal and the occasionally rather tenuous. "A Very Spectrum Christmas" is Copyright ©2021 Thomas A. Christie, all rights reserved, and is published by Extremis Publishing Ltd. This title is available as a physical book from www.extremispublishing.com and all good online retailers and independent booksellers worldwide.


Good Vibe Tribe IDO Copenhagen
02:59
Good Vibe Tribe IDO Copenhagen

Instagram - @themovementinitiativeFacebook - @themovementinitiativeTwitter - @tmiports


Feel Nice, by Silk Prince
01:00
Feel Nice, by Silk Prince

latest video release


Excerpts from
05:53
Excerpts from "The Spectrum of Adventure" (Part 4) by Thomas A. Christie

In this section: "Lords of Time" by Level 9 Computing (1983)Excerpts from "The Spectrum of Adventure" by Thomas A. ChristieThe Sinclair ZX Spectrum was one of the most popular home computers in British history, selling over five million units in its 1980s heyday.Amongst the thousands of titles released for the Spectrum during its lifetime, the text adventure game was to emerge as one of the most significant genres on the system.Covering 100 games in all, this book celebrates the Spectrum’s thriving interactive fiction scene of the eighties, chronicling the achievements of major publishers as well as independent developers from the machine’s launch in 1982 until the end of the decade in 1989."The Spectrum of Adventure" is Copyright ©2016 Thomas A. Christie, all rights reserved, and is published by Extremis Publishing Ltd.This title is available as a physical book from www.extremispublishing.com and all good online retailers and independent booksellers worldwide.