Take You Home, by Becoming Branches
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Take You Home, by Becoming Branches

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Dirty Old Town (cover) by Pure Blarney
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Dirty Old Town (cover) by Pure Blarney

Dirty Old Town, by Pure Blarney

Folk and Traditional Dances for Ballet Schools
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Folk and Traditional Dances for Ballet Schools

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To die for, by IAMWARFACE
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To die for, by IAMWARFACE

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Excerpts from "The Spectrum of Adventure" (Part 3) by Thomas A. Christie

In this section: "The Hobbit" by Beam Software for Melbourne House (1982)Excerpts from "The Spectrum of Adventure" by Thomas A. ChristieThe Sinclair ZX Spectrum was one of the most popular home computers in British history, selling over five million units in its 1980s heyday.Amongst the thousands of titles released for the Spectrum during its lifetime, the text adventure game was to emerge as one of the most significant genres on the system.Covering 100 games in all, this book celebrates the Spectrum’s thriving interactive fiction scene of the eighties, chronicling the achievements of major publishers as well as independent developers from the machine’s launch in 1982 until the end of the decade in 1989."The Spectrum of Adventure" is Copyright ©2016 Thomas A. Christie, all rights reserved, and is published by Extremis Publishing Ltd.This title is available as a physical book from www.extremispublishing.com and all good online retailers and independent booksellers worldwide.

Dirty Old Town (cover) by Pure Blarney
03:15
Dirty Old Town (cover) by Pure Blarney

Dirty Old Town, by Pure Blarney


Folk and Traditional Dances for Ballet Schools
02:10
Folk and Traditional Dances for Ballet Schools

by Bruno Raco


To die for, by IAMWARFACE
04:31
To die for, by IAMWARFACE


Excerpts from
08:34
Excerpts from "The Spectrum of Adventure" (Part 3) by Thomas A. Christie

In this section: "The Hobbit" by Beam Software for Melbourne House (1982)Excerpts from "The Spectrum of Adventure" by Thomas A. ChristieThe Sinclair ZX Spectrum was one of the most popular home computers in British history, selling over five million units in its 1980s heyday.Amongst the thousands of titles released for the Spectrum during its lifetime, the text adventure game was to emerge as one of the most significant genres on the system.Covering 100 games in all, this book celebrates the Spectrum’s thriving interactive fiction scene of the eighties, chronicling the achievements of major publishers as well as independent developers from the machine’s launch in 1982 until the end of the decade in 1989."The Spectrum of Adventure" is Copyright ©2016 Thomas A. Christie, all rights reserved, and is published by Extremis Publishing Ltd.This title is available as a physical book from www.extremispublishing.com and all good online retailers and independent booksellers worldwide.