Jeeni Blog

Helping the next generation of talent to build a global fanbase

How to Monetise Live Streaming

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How to Monetise Live Streaming

The Independent Musicians and Performers Community wants to spotlight the fact that as gigs, concerts, tours and festivals are cancelled, musicians and performers will be unable to play in front of significant live audiences for the foreseeable future. Some of our members have asked for advice on what software or streaming platforms to use and how can this community help them monetise live streaming. The monetisation of live streaming is possible in a few different ways. The most straightforward one is via donations, which is pretty quick and simple to set up via PayPal.

Having spent a couple of days looking for sound advice and guidance I found this blog which was sent in by one of our members. Fellipe Baldauf, so thanks very much Fellipe.

The blog has been specifically designed to serve freelance artists, and those interested in supporting the independent artist community. This includes, but is not limited to, actors, designers, producers, technicians, stage managers, musicians, composers, choreographers, visual artists, filmmakers, craft artists, teaching artists, dancers, writers & playwrights, photographers, etc. Check out the blog, it is very comprehensive and we found it very useful. https://covid19freelanceartistresource.wordpress.com/

I hope you agree the blog is brilliant and not to be missed as essential reading, the writers are non political, non self promoting whilst provide extremely free advice useful lists and links to information on very topical subjects such as: Emergency Funding, International Resources, Best Practices for Online Teaching, Online Platforms, Health and Mental Health Resources, Temporary and Remote Job Opportunities and Events.

Example of bands streaming live concerts because of coronavirus include Orange and Gnash.

Code Orange drummer and vocalist Jami Morgan told Newsweek that they decided to perform the concert after making every effort to have it happen as planned. He said after all the work put in, the hardcore idols had to do the show at least once.

"We need to make two versions of this plan. One: that we could maybe still do this, with the show, because we don't know what's going to happen going forward," Morgan told Newsweek. "Another: we do it empty-arena match style and be the first ones to do it, and try to give everyone the show we've been working so hard on, and turn this negative to at least a little bit of a positive or something enjoyable for people who like heavy music." https://www.newsweek.com/code-orange-gnash-against-me-diplo-stream-shows-coronavirus-1492333

We have just registered to a live broadcast with Vimeo entitled: "How to Plan a virtual event: Vimeo's live production experts tell all".

Greg Palmer, Senior Producer at Vimeo states that: "As businesses and organizations shift their in-person event strategies to virtual experiences, Vimeo’s live production team is here to help navigate these changes successfully under tight deadlines. We can provide expert advice on how schools, event coordinators, marketers, and more are evolving their event strategies to optimize engaging live streaming experiences". The broadcast includes:

  1. Why live streamed events make sense as a supplement for in person events
  2. How Vimeo's virtual package is helping organisations quickly pivot to online experiences
  3. Why and when businesses should partner with a third partner production service
  4. Customer stories of working with Vimeo's live production team for their virtual event. https://vimeo.com/pt-br/enterprise/live-production-broadcast

That's it for now folks, Mel and I hope that you found this useful and share with like-minded people that might benefit.

Written by Shena Mitchell and Mel Croucher founding directors of Jeeni.com

10
Jun

Top 5 Acoustic Guitar Brands

Here at Jeeni.com we celebrate and support all musicians and performers to showcase their work and earn 100% of their sales, ticketing, merchandise and donations. Last week Jeeni returned to Crowdcube to raise more funds for helping new talent. We have been very encouraged with the positive response as we reached our target in just 6 days and are now overfunding. If you want to see our pitch click HERE. Here is a really interesting blog by Bree Noble. Who produces the best acoustic guitars in the world? What brand is great for beginners? What price range fits me well? The answer to these questions can be subjective. Everybody has their parameters to judge the quality of the instruments. To be purely objective, we will be looking at overall instrument quality, brand reputation, and popularity. With these parameters, it’s possible for us to at least come up with a list of the best acoustic guitar brands.  We’ve included a range of brands–some are known for making some of the world’s best-sounding guitars, and others are known for making economically priced guitars that swing well above their weight class in terms of build quality, tone and playability, Here are our top picks: #5. Yamaha–The Best Value Guitars You probably weren’t expecting to see Yamaha as our 5th pick on a list of top acoustic guitar brands. However, Yamaha is a brand that’s been praised for consistent quality and economical price range, allowing them to provide the best value for money. Most leading manufacturers have an economical line of guitars that caters to all budgets. Still, you often end up paying more for the brand itself rather than paying for the quality of the instrument. And like us, if you ever played a poorly-made acoustic while learning, you know just how frustrating the endeavour can get. However, while Yamaha guitars are recognised for value, many influential and legendary musicians have performed with Yamaha instruments, especially in the 70s such as John Lennon, John Denver, Bob Dylan and Carlos Santana. Today, it can be quite rare to see experts playing Yamaha acoustics, but the brand remains an excellent choice for those looking out for quality construction at an affordable price. You also can find some of the high-end Yamaha acoustics at most major music stores.  #4. Gibson–For Players Who Want A Piece Of History Most novices and regular people have likely heard of Gibson–it’s a brand name seen on stages and in studios around the world. Gibson has been making quality guitars for over 100 years. Professional & expert musicians widely use both their acoustic-guitars and their electric guitars. Most Gibson acoustic-guitars are made of all solid wood, and even though Gibson is a large corporation, their acoustics are all still made by hand at their factory in Montana rather than a cheap, mass-produced guitar. The difference between a high-end, handmade one and factory mass-produced one can be significant. #3. Guild–For Those Looking For A Player’s Guitar Guild has been making and producing quality guitars since the 1950s. The guild as a brand, unfortunately, doesn’t have the mainstream popularity of Gibson or Fender yet, it’s still the preferred instrument of many professionals such as legendary musician Doyle Dykes who plays a Guild guitar and has his signature model, a stunning grand orchestra guitar launched in 2012. Guild guitars are frequently described as having a unique ‘sound’. To us, they have a brilliant sort of clarity about them, with punchy and natural-sounding bass.  Guild is a company that has been bought out several times, and its tumultuous history may explain why it isn’t as well known or as mainstream as Martin or Taylor. The company was also famous for producing electric archtop guitars during the 1950s and 1960s. As archtops fell out of favour, the guild began moving back to creating acoustics. The company’s focus on excellent build quality and top-class materials means that their guitars are a pure joy to play. #2. Martin–Classic Tone, Classic Style Martin is the manufacturer responsible for introducing the dreadnought body shape, X bracing, and other key innovations to the world of acoustic guitars. Their amazingly responsive dreadnoughts are often used as bluegrass instruments, and they sound great when being played fingerstyle, too. However, their rich tone lends itself well to just about any musical style. The best-known Martin guitar is probably the D-28. This all solid spruce and rosewood dreadnought has both deep bass response and the sparkling nuances of rosewood. From the body shape to the tonewood configuration, it’s what a lot of people would consider the classical acoustic guitar. Martin is a brand steeped in history, but their guitars aren’t without modern touches–acoustic-electric models have sophisticated electronics (usually by Fishman), and the brand has a connection to pop superstar Ed Sheeran. Because Sheeran often played Little Martins onstage, he collaborated with Martin to produce his signature, Little Martins. #1. Taylor–Nuanced, Modern Sound Taylor produces almost every conceivable type of acoustic guitar you could ask for. From ornately-inlaid limited editions to affordable, durable instruments, you can find something that’s perfect for most budgets and playing styles. They’re also refreshing to listen to. To our ears, Taylor guitars have a light, almost airy sound that suits modern singer-songwriters exceptionally well. One thing that really sets a Taylor guitar apart is the Expression System pickups on acoustic-electric models. The pickup system sits behind the saddle (rather than under it). The pickup isn’t compressed like a standard under-saddle pickup; the sound ends up being more natural. Taylor has also pioneered a new bracing style, which experts believe is a step up from traditional X bracing. Taylor’s V-class bracing is designed to let the soundboard vibrate more freely, resulting in improved sound and sustain. This video offers a demo of some of V-class Taylor guitars. Whether you’re in search of a fast-playing bluegrass guitar or something to play relaxing slow songs on, one of these brands offers it. Let us know who your top picks/brands are? Add your thoughts in the comments section, and please share this article if you liked it! Click HERE to visit or return to jeeni.com

22
Jul

New Survey Reveals How Music Helped the UK Through Lockdown

UK Music has published a new survey that reveals the crucial role music played in helping people through Covid-19 lockdowns - and how the public are craving the return of live music. The survey is the largest of its kind since the start of the coronavirus pandemic, which decimated large parts of the music industry across most of the planet in 2020. The key findings of the survey revealed: 57% of adults said music had helped them cope with lockdownAround one million adults say they have taken up an instrument during lockdown71% think music makes them more productive at work/studying Additionally, the survey reveals how the public are keen to flock back to live music and believe music helps them cope with stress and anxiety. “Music has been vital not only in helping the public cope with the impact of the Covid-19 lockdowns and improving mental health and wellbeing, but also in making people more productive while they work. Combined with the huge economic contribution the music industry made pre-Covid-19, this is further evidence that the UK music industry is a key national asset that should be protected and supported by Government. With the right support, music can continue to play a vital role in improving people’s health and wellbeing in the months ahead as we look to recover from this pandemic." Said UK Music Chief Executive Jamie Njoku-Goodwin. The findings are a huge boost to the UK music industry, which has been devastated by the ongoing impact of the Covid-19 pandemic. The sector contributed £5.8 billion to the UK economy pre-Covid-19 and supports around 200,000 jobs. Furthermore, it clearly shows how music has helped the UK through lockdown and proves the importance of the national music industry. Artists should be supported during these turbulent times, and Jeeni does that, by supporting creative talent using an ethical approach. On Jeeni, artists and creatives keep 100% of everything they earn, and thousands of performers are already on board, with an audience outreach that has grown to over two million. The growth of Jeeni has been so fast that they marked Government promises by turning to crowdfunding to expand their capacity to meet demand, raising over £46,000 in a few hours. Check out their campaign HERE and join the list of supporters and celebrities who are flocking to the cause.

03
Sep

The Creator of Jeeni.

Jeeni has returned to Crowdcube to raise more funds for helping new talent. Jeeni founding director Mel Croucher says, “I admit we're ahead of our original schedule, but there's still so much more to do. We need to scale our online platform globally now and build our mass artist showcases. Then we can hit all our targets, and give our new artists the recognition they deserve.” It is day 5 today and we have raised 98% of our target £100K. If you want to see our pitch click HERE. Mel has been writing the best-loved column in top-selling tech magazines for over 30 years. Now he's agreed to share his work with all our members. He's a video games pioneer and musician, and to to find out more about Mel check out his Wikipedia page. https://en.wikipedia.org/wiki/Mel_Croucher. Here's one of Mel's latest! There was once a little Quaker boy called Charlton, who got sent off to a nice school in Oxfordshire. Charlton liked videogames very much indeed, and when he turned thirteen he became a fan of one particular game which was called Deus Ex Machina. It was hopelessly life-affirming and it allowed him to influence the plotline and outcome, just like a load of similar games. But it was also the first truly interactive movie, running in real time, with voice actors and a full music soundtrack. It came with a large monochrome poster of the face of a beautiful, innocent, yet alluring lady robot, which the boy hung on his wall. And that thought pleases me, because I was the creator of the game, and my intention was to blow the minds of children just like Charlton. Ten years later, he was no longer a Quaker schoolboy but a stroppy atheist, and he was making a living writing very naughty cartoon strips and highly scurrilous columns for a computer magazine called PC Zone. I hope his career choice was influenced by the naughty cartoon strips and scurrilous columns I was writing for the rival magazines he devoured, but I suspect he already considered me to be an old fart. Back then I believed it was my mission to take the piss out of anyone and everyone in the computer industry, and so did young Charlton. He was calling himself Charlie by then. Charlie Brooker. Today, Charlie Brooker is probably best known as the creator of the Netflix phenomenon Black Mirror. In a brilliant episode, he didn’t just nick my idea of an interactive movie where players influence the plotline and outcome, he went and did it for real. He set his episode in 1984, which was the year of my game’s release, and he hung my old poster on the wall for a touch of authenticity. And yes, he did ask permission. And yes, I was more than happy to give it to him. And no, he didn’t pay me. Brooker’s use of the branching narrative was absolutely seamless, and when the viewer-player-actor makes a choice via a mouse or remote control there is absolutely no buffering involved. And just like in my old game, if the viewer-player-actor refuses to make a choice, then the movie-game-stage makes it for them. In the future, I am sure this technique will become an active tool of the porn and ultra-violence industries, but consumers of mainstream entertainment have become more and more bone idle over the years. In fact vast numbers can’t even be bothered to select the crap entertainment they watch or play, but allow algorithms to select for them. So no, this is not the future of movies, it’s the past. Charlie Brooker didn’t predict this, and neither did I. It was predicted by Ray Bradbury in his 1953 novel Fahrenheit 451, where books have been banned because they encourage people to think, and the 1966 film of that story was one of my greatest influences. In the movie, the writer/director François Truffaut introduces us to a world in which the masses consume pap via personal screens, and believe they have choice in determining the outcome of all sorts of vacuous plotlines. They don’t, of course, and the purpose of such so-called entertainments is to pretend the people have a say in the way things are run, what choices they have, and what garbage they believe in. And here we are, more than half a century later, living in just such a society. And we don’t even need movies to condition the masses, we can use videogames. People who live-stream their gameplay are called streamers. People who watch them playing are called lost souls. Today more people watch streamers play sports simulations than watch live sport. This passive practice is ridiculously popular on streaming sites like Twitch, YouTube and a whole host of others. Even back in 2014, Twitch streams for computer games attracted more traffic than America’s leading cable and satellite network HBO, with professional streamers mashing up high-level play and banal commentary. Now they can extort big money from sponsors, subscriptions, and donations. Last year, passive viewers watched active players for more than 450 billion minutes of streamed content on Twitch alone, as the streamers jiggled and babbled while playing with themselves at FIFA 19, Monster Hunter World and all the rest. One such streamer is a charming young man called Richard Tyler Blevins, who sports attractive neon-tinted hair and goes by the name of Ninja. He has minted around ten million dollars from subscribers who pay to watch him play a game called Fortnight. Let me just make that clear – they are not paying to play Fortnite themselves, they are paying to watch Mr Ninja play. Fortnite involves a hundred players at a time who fight and butcher one other to the death until only one is left alive, all in high-definition video. There are currently 200 million players of the game. The youngest players are aged eight, which should worry their parents, but probably doesn’t because mom and pop are too busy passively watching some other streamer. The average age of a Fortnite player is 13, which is the same age as the schoolboy Charlie Brooker was when my hopelessly life-affirming game helped turn him into a potty-mouthed cynic. At least I know I succeeded in something. Click HERE to visit or return to jeeni.com