Jeeni Blog

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Kings of Leon Post Teasers of New Material

/ By Andie Jeenius
Kings of Leon Post Teasers of New Material

It's been 4 years since the Nashville rock legends have released any official new material, but this week sees them releasing snippets of new singles. The Kings of Leon have so far posted three teasers of new material over the holidays, which have fans eagerly awaiting their arrival on 7 January 2021. 'Walls' was their last album, which sold over 77,000 units in it's first week.

In March 2020, the band shared a live recording of a new song, 'Going Nowhere'  The performance was recorded in their hometown of Nashville and featured only frontman Caleb Followill, on acoustic guitar. It's been a long wait for their fans.

The first post was a snippet of the new single, 'Must Catch the Bandit' on 25 December with all the signature sounds of previous Kings mega-hits. “Blame it on the holiday ‘cheer’, but I just feel like sharing,” bassist Jared Followill tweeted on Christmas Day (December 25). @kingsofleon then tweeted ‘the w8 is nearly over’ TEN MONTHS ago. Enough.”

https://www.instagram.com/kingsofleon/

On New Year's Day, the second teaser was released, 'Feel The Way You Do' and today, third track 'Dancing in Your Head' has just dropped. These two tracks have a mellow sound with some thoughtful melodies and riffs. The video clips are all be black and white so far, sitting within simple frames and bold graphic type. 'Must catch The Bandit' has already clocked up over 145k views.

In June 2020, the Kings of Leon were due to headline the Finsbury Park Festival, their first London performance since 2017, but as with all the summer festivals, the pandemic cause another postponement. Announcing the cancellation in May, promoter Festival Republic said they were 'working hard' with Kings Of Leon to arrange a new show.

There are five more days to the official release date of this highly anticipated eighth album, so can we expect a new track each day - let's hope so?!

www.jeeni.com

05
Jun

Jeeni announces FREE Membership for all Musicians, Performers and Fans, whilst artists keep 100% of everything they earn.

Live venues are out, but your audience is still there. That's why we have turned our online streaming service, from subscription based membership to absolutely FREE. We are determined to support all Musicians, Performers and Pros to earn money while the COVID-19 pandemic prevents them from playing live shows. As the entertainment industry pumps out new ways of thinking to support creatives in this troubled time, we as a team are agile and committed to change the platform day to day if necessary. In the meantime we have spent the last week working hard behind the scenes to make sure Jeeni is there is help and removed membership fees and restructured the platform so you can get paid directly to your bank account or PayPal account, with no hidden fees or charges. So How Does It Work? Jeeni is an online showcase that puts your talent in front of a global audience. We do all the work and you reap all the rewards. No hype, no adverts, no scams, no rip-offs, no fakes, no charge. We give you all the tools you need to showcase your talent, and reach out to your target audience in safety. You will be able to keep 100% of everything you earn from the sale of your music, donations, live streaming and merchandise. We have responded fast to update the platform this week to reflect the changing offer, our sole purpose to support musicians and performers in such uncertain times. We are looking for members of the Independent Musicians and Performers Community Group to join us and help us beta test and develop the platform faster, so we can scale and showcase your music globally. You may not have a showcase and just love listening to your favorite bands or acts for free, but as a FAN you can also join and help us test the site. So what's the catch? There is none... you have nothing to lose, everything to gain, all in a completely free and in a safe environment. Jeeni promises to treat you ethically, honestly and with respect, so that you can stay creative and stay safe. Check us out and join us, just two easy steps entirely for FREE. www.jeeni.com

10
Jun

Global Music Match unites 14 Music Export Programs for a world first!

96 artists from 14 countries are taking part in what could be the largest online matchmaking of musicians ever undertaken. Created in a world first collaboration between founding partners Sounds Australia, Showcase Scotland Expo and Canada’s East Coast Music Association (ECMA), along with 11 other export organisations and showcase events from around the world, Global Music Match is a pilot initiative created to continue raising the profile of local artists in international music markets within the challenging parameters of the COVID-19 pandemic. The program is a unique response to the limitations imposed on the music industry, that makes use of one of the only available platforms – social media and peer-to-peer collaboration – to increase networks and exposure for export-ready artists internationally. Breaking artists into a new territory or country is a challenging process, exacerbated by the pandemic as traditional international showcasing opportunities reduce. This programme aims to develop new audience bases for artists in a range of international locations, providing a groundwork for future international touring development. The programme will also support participating artists to upskill their social media activity, as well as encourage cross border artist collaboration by connecting musicians from around the world. Each week, one band/musician from each country will ‘introduce’ another artist from a different country, engaging with them on social media to cross promote to their audiences. This is reciprocated for everyone involved, meaning that participating artists will be presented via social networks across a range of participating international artist’s online audiences. For the pilot edition of Global Music Match, artists are steeped in the acoustic, folk, roots, traditional and world music genres. Lisa Whytock of Showcase Scotland Expo, one of the founding organisations said: “The idea came about on a zoom call between myself and Millie Millgate of Sounds Australia several months ago. We have since seen it grow to include so many export organisations and all of us have been meeting regularly to develop the initiative. It's great that we can all still connect through social media and we are really looking forward to seeing how all the artists work together. Most of them will never have met and many never have toured in the other countries, so it really is going to establish new international connections”. Search for the hashtag #globalmusicmatch to see some of the examples of the content each act shared during the pilot initiative – or head to globalmusicmatch.com to learn more and see examples. Global Music Match is supported by the following export organisations: Catalan Arts (Spain), East Coast Music Association, ECMA (Canada), English Folk Expo, FOCUS Wales, Folk Alliance International, Iceland Music, LUCfest Taiwan, Music Estonia, Music Finland, Music Norway, Puglia Sounds (Italy), Showcase Scotland Expo, Sounds Australia and Spectacle vivant Bretagne (Brittany, France). --END OF RELEASE--For more details, please contact your local export organisation listed above, or reach outto info@globalmusicmatch.com

12
Mar

Live Virtual Gigs in the Gaming Metaverse

In November last year, a live virtual gig took place in the gaming Metaverse of world platforms. Rapper Lil Nas X took to the stage in Roblox, and performed in a free-to-view event, which broke all previous records to become one of the the most viewed concerts of all time, pulling in a worldwide record-breaking audience of over 35-million visits. Lil Nas X's Virtual Gig - Credit: Still Roblox is a platform of over 50-million user designed video games. The concert was their first, but they have also partnered with music label Monstercat and delivered an album release party for Ava Max. Could this collective gaming audience be the music world's perfect audience of the future? Taking inspiration from Lil Was X's videos and songs, various stages were created for in-game virtual performances using PBR rendering, lighting, shadowing and facial recognition technologies available on the Roblox platfom. Speaking ahead of his performance, Jon Vlassopulos, global head of music at Roblox, said: “We’re thrilled to partner with Columbia Records to bring Lil Nas X fans and the Roblox community together in an entirely new way.“This concert with Lil Nas X will transport players and their friends into the metaverse, and bring to life the future of what immersive, social experiences can look like.” The experience is a long way from the first pixelated forms of performers or being able to control Michael Jackson in the 1990's 'Moonwalker' whilst he rescues children to the sound of his hit 'Smooth Criminal'. However, the online gaming world became a far greater player when Grand Theft Auto realised the potential of licensed music. They allowed players to access perfectly curated radio stations whilst creating chaos and mayhem in the streets of Miami. Michael Jackson in the Moonwalker video game Roblox are not the only gaming platform to take on the music gig. Fortnite allowed Travis Scott to host a gig from a stage in the water off the resort of Sweaty Sands. People attended the concert from wherever they were in the game, as their personally created avatar, whilst they continued to fire at the people around them. Travis Scott's Virtual Gig in Fortnite The following concert was brief, just a 10-minute pop of Scott's hits, with incredible visual pyrotechnics. The world of Fortnite transformed kaleidoscopically around Scott and the artist came right up to the viewers, giving the sense of being able to reach out and touch him. One moment, fire poured from his body; the next, his face melted to reveal a robotic skull. According to developer Epic Games, more than 28m people watched the show. Gaming Metaverse platforms like Roblox, Minecraft and Fortnite are being chosen for these live virtual gigs because their worlds are moving into something beyond gaming. The platforms are used by kids wanting to hang out with their mates and socialise, a virtual environment which has become so relevant and meaningful to the users during the pandemic lockdowns.