Jeeni Blog

Helping the next generation of talent to build a global fanbase

Single Review: Gohan by DarkStarGraver

/ By Doug Phillips
Single Review: Gohan by DarkStarGraver

DarkStar’s newest single, ‘Gohan’ fully showcases his capabilities of structuring melodic hip-hop bangers, complete with ear-worm hooks, rumbling sub kicks and impeccable vocal production.  

Tracks like these are dangerous because you hear it once and you’ll be hearing it all day long. In DSG's newest teaser single, a delicate flamenco guitar provides the moody, minor chord progression, enforced by the sub bass kick drums. Production value like this is that what you’d expect from an act with DefJam or TDE, not a self-releasing rapper.

DSG uses a vocal effect here on 'Gohan' that has proved to be a massive crowd-pleaser before, on ‘CodeRED’ from last year’s ‘Burning Bridges’ EP. The rich harmonies and multitracking heard in the choruses on ‘Gohan’ is something that his voice takes to particularly well. DarkStar certainly isn’t scared of his own vocal capabilities; a confidence that really makes a difference on the mic. 

Last week, DSG disclosed some of his most prominent influences to Jeeni for our Artist Focus which included names like Tyler, The Creator, Skepta and OutKast. However, DarkStar’s sound doesn’t really seem to line up with any of these artists, at least not on a surface level. Perhaps it's the mindsets and lyrical tendencies of these artists that resonates with DSG because in actuality, DarkStarGraver is really paving his own path in the world of hip-hop, a path that truly, justly deserves so much more attention, appreciation and worldwide respect.  

And to think that this is DarkStar’s genesis, his early work, and he’s operating at this level of skill and artistic understanding, it is so exciting to think what’s ahead for this artist’s career. 

'Gohan' was released with a vibrant and psychedelic music video that emphasises the bouncy and contagious tone this single sets. As the track ends, DSG fades in the artwork for his new album, "Over The Bridge & Far Away", set to be released this Christmas Eve. With singles like these teasing the contents of this upcoming project, you can't help but get excited for the release of DSG's debut album.

Check out the 'Gohan' music video now on Jeeni: https://jeeni.com/darkstargraver-gohan-official-music-video/

How can Jeeni support artists like DarkStarGraver?  

JEENI is a multi-channel platform for original entertainment on demand. We’re a direct service between creatives and the global audience.  

• We give creatives, independent artists and performers a showcase for their talent and services. And they keep 100% of everything they make.  
• We empower our audience and reward them every step of the way.  
• We promise to treat our members ethically, fairly, honestly and with respect.  
• Access to artist liaison and a supportive marketing team 

Check out DarkStarGraver’s Jeeni page: https://jeeni.com/?s=DarkStarGraver 

03
Sep

The Creator of Jeeni.

Jeeni has returned to Crowdcube to raise more funds for helping new talent. Jeeni founding director Mel Croucher says, “I admit we're ahead of our original schedule, but there's still so much more to do. We need to scale our online platform globally now and build our mass artist showcases. Then we can hit all our targets, and give our new artists the recognition they deserve.” It is day 5 today and we have raised 98% of our target £100K. If you want to see our pitch click HERE. Mel has been writing the best-loved column in top-selling tech magazines for over 30 years. Now he's agreed to share his work with all our members. He's a video games pioneer and musician, and to to find out more about Mel check out his Wikipedia page. https://en.wikipedia.org/wiki/Mel_Croucher. Here's one of Mel's latest! There was once a little Quaker boy called Charlton, who got sent off to a nice school in Oxfordshire. Charlton liked videogames very much indeed, and when he turned thirteen he became a fan of one particular game which was called Deus Ex Machina. It was hopelessly life-affirming and it allowed him to influence the plotline and outcome, just like a load of similar games. But it was also the first truly interactive movie, running in real time, with voice actors and a full music soundtrack. It came with a large monochrome poster of the face of a beautiful, innocent, yet alluring lady robot, which the boy hung on his wall. And that thought pleases me, because I was the creator of the game, and my intention was to blow the minds of children just like Charlton. Ten years later, he was no longer a Quaker schoolboy but a stroppy atheist, and he was making a living writing very naughty cartoon strips and highly scurrilous columns for a computer magazine called PC Zone. I hope his career choice was influenced by the naughty cartoon strips and scurrilous columns I was writing for the rival magazines he devoured, but I suspect he already considered me to be an old fart. Back then I believed it was my mission to take the piss out of anyone and everyone in the computer industry, and so did young Charlton. He was calling himself Charlie by then. Charlie Brooker. Today, Charlie Brooker is probably best known as the creator of the Netflix phenomenon Black Mirror. In a brilliant episode, he didn’t just nick my idea of an interactive movie where players influence the plotline and outcome, he went and did it for real. He set his episode in 1984, which was the year of my game’s release, and he hung my old poster on the wall for a touch of authenticity. And yes, he did ask permission. And yes, I was more than happy to give it to him. And no, he didn’t pay me. Brooker’s use of the branching narrative was absolutely seamless, and when the viewer-player-actor makes a choice via a mouse or remote control there is absolutely no buffering involved. And just like in my old game, if the viewer-player-actor refuses to make a choice, then the movie-game-stage makes it for them. In the future, I am sure this technique will become an active tool of the porn and ultra-violence industries, but consumers of mainstream entertainment have become more and more bone idle over the years. In fact vast numbers can’t even be bothered to select the crap entertainment they watch or play, but allow algorithms to select for them. So no, this is not the future of movies, it’s the past. Charlie Brooker didn’t predict this, and neither did I. It was predicted by Ray Bradbury in his 1953 novel Fahrenheit 451, where books have been banned because they encourage people to think, and the 1966 film of that story was one of my greatest influences. In the movie, the writer/director François Truffaut introduces us to a world in which the masses consume pap via personal screens, and believe they have choice in determining the outcome of all sorts of vacuous plotlines. They don’t, of course, and the purpose of such so-called entertainments is to pretend the people have a say in the way things are run, what choices they have, and what garbage they believe in. And here we are, more than half a century later, living in just such a society. And we don’t even need movies to condition the masses, we can use videogames. People who live-stream their gameplay are called streamers. People who watch them playing are called lost souls. Today more people watch streamers play sports simulations than watch live sport. This passive practice is ridiculously popular on streaming sites like Twitch, YouTube and a whole host of others. Even back in 2014, Twitch streams for computer games attracted more traffic than America’s leading cable and satellite network HBO, with professional streamers mashing up high-level play and banal commentary. Now they can extort big money from sponsors, subscriptions, and donations. Last year, passive viewers watched active players for more than 450 billion minutes of streamed content on Twitch alone, as the streamers jiggled and babbled while playing with themselves at FIFA 19, Monster Hunter World and all the rest. One such streamer is a charming young man called Richard Tyler Blevins, who sports attractive neon-tinted hair and goes by the name of Ninja. He has minted around ten million dollars from subscribers who pay to watch him play a game called Fortnight. Let me just make that clear – they are not paying to play Fortnite themselves, they are paying to watch Mr Ninja play. Fortnite involves a hundred players at a time who fight and butcher one other to the death until only one is left alive, all in high-definition video. There are currently 200 million players of the game. The youngest players are aged eight, which should worry their parents, but probably doesn’t because mom and pop are too busy passively watching some other streamer. The average age of a Fortnite player is 13, which is the same age as the schoolboy Charlie Brooker was when my hopelessly life-affirming game helped turn him into a potty-mouthed cynic. At least I know I succeeded in something. Click HERE to visit or return to jeeni.com

08
Jul

Zed, The Dreamer – ‘I died too’ Single Review

Charming, layered and dreamy, the latest single from this starry-eyed balladeer might be his most impactful yet.  With a rich roster of influential artists like Bon Iver, Michael Kiwanuka and Matt Corby, Zed, The Dreamer has a wide and varied well from which he draws inspiration and these influences reveal themselves quite clearly across Zed's young, bright discography. The style of the previously mentioned muses can essentially be reduced to an initial representation of the broad genre of folk music, however, they all individually decide to expand beyond that folk core by enriching it with their own individual styles, experiences and personalities. This is a skill that Zed has adopted in full-effect. A notable element of Zed’s style is his subtle embrace of lo-fi aesthetics. Before, this has materalised as some unfiltered-out background fuzz in tracks like ‘Comfort (Not Love)’, but Zed's latest track takes this raw, casual sentiment to a further level as he uses it to almost reinforce the heart aching messages that he displays in ‘i died too’. The track whirs to life like a tape machine accelerating to the right speed, instantly giving off a warm, analogue tone to the track. The sudden click to silence after just a second of guitar also contributes to a feeling that this is an impromptu recording, straight from the heart, to the microphone.  As more elements are introduced, this nonchalant façade crumbles and Zed’s ballad blossoms into a polished and astonishing chorus of love. Intricate and symbolic lyrics aren't needed for the confessional “Baby, I love you” chorus, because the verse has already provided poetic details into the relationship.  Interestingly, after the first chorus, Zed doesn’t use its natural momentum to maintain the energy, but instead, he brings the composition back down to where we began with an interlude of radio-effect conversational samples and background ambience that replaces the full, lush textures that we just heard over the chorus. Once back down to the ground, Zed’s forlorn vocals begin to slowly levitate the piece once more with the next verse. The second verse consists of simple guitar-tapped percussion, rumbling bass and shimmering chords, all ornamenting Zed’s gentle acoustic guitar and crooning vocals which creates the folk centre of the piece. The second verse much more seamlessly feeds into the second chorus which now professes the title of the piece, “I died too” in replace of “I love you”. This heartbreaking variation to the chorus is such a clever story-telling device. It’s not often that a chorus is altered to reveal an entirely different side to an emotive narrative, it adds a stunning amount of weight behind an already compelling single. The piece winds down one final time as a more distant and mournful "Baby, I love you" is heard underneath auto-tuned vocalisations and a self-comforting "It's alright, now" repetition. This extended ending at almost a minute long is a beautiful finish to an already unorthodox song structure. A final, pensive guitar chord rings out to finish the piece with one last poignant resignation. Zed, The Dreamer will be performing at Victorious festival this August (26th-28th) so be sure to check him out if you have tickets!

25
Mar

McCartney & Beck Share New Disco-Funk Track

Paul McCartney and Beck share their new disco-funk track, "Find My Way". The single is from McCartney's album "McCartney III Imagined" and transforms his original classic rock track, into a disco-funk tune. The track is full of the usual fun you expect from Beck, including his use of a Vocoder. Streamed video below. Beck (Photo - Philip Cosores) McCartney (Photo - MJ Kim) “You never used to be afraid of days like these / But now you’re overwhelmed by your anxieties,” he sings on the chorus. “Let me help you out, let me be your guide / I can help you reach the love you feel inside.” https://youtu.be/rdYNPhaQ96Y "Find My Way" is the opening track on the new collaboration album, which sees McCartney teaming up with artists, Phoebe Bridgers, Anderson .Paak, St. Vincent, Blood Orange and Damon Albarn. Each artist has covered or reimagined a track from the "McCartney III" album, which The Beatles bassist released in December 2020, to critical acclaim. Earlier the month "The Kiss of Venus" by Dominic Fike was the first taster to be released from the upcoming album, dropping April 16 2021. McCartney III Imagined Tracklist:01. Find My Way (feat. Beck)02. The Kiss of Venus (Dominic Fike)03. Pretty Boys (feat. Khruangbin)04. Women And Wives (St. Vincent Remix)05. Deep Down (Blood Orange Remix)06. Seize The Day (feat. Phoebe Bridgers)07. Slidin’ (EOB Remix)08. Long Tailed Winter Bird (Damon Albarn Remix)09. Lavatory Lil (Josh Homme)10. When Winter Comes (Anderson .Paak Remix)11. Deep Deep Feeling (3D RDN Remix)12. Long Tailed Winter Bird (Idris Elba Remix) * * = Physical release exclusive track McCartney III Imagined www.jeeni.com www.youtube.com